Not that comics otherwise fly effortlessly from my fingertips in an inspired fugue, but one aspect of comicking that I still find particularly difficult and taxing is making sound effects. Early on, I talked about incorporating sound effects into the art itself, but I spread those attempts out from each other and, to that end, only usually for comedic effect.
In my head there exists a strange––and probably illogical––taxonomy and hierarchy of sound effects that have specific rules for use. I use the hand-drawn effects for small sounds usually caused by a character in panel interacting with a nearby object.
Larger, impactful sounds require something more bold and, let’s be honest, legible than I have the patience to do by hand. There exist fonts created solely for the purpose of being used as sound effects, but I don’t feel comfortable paying what could be a sizeable sum of money for a font I may only use a few times in the comic. So, what I tend to do is pull from any standard font and “rasterize” it. What that does is that it turns the font from being a piece of text into a piece of malleable art. The danger to doing this rests in the fact that you can’t edit the text after rasterizing it. Basically, the rasterization process changes a piece of text from acting something like a .doc (in other words, text that you can edit, change, manipulate) and makes it something like a .jpg (a piece of art you can erase, draw over, etc.). Once the program (Photoshop, in my case) considers the text and image, I can add elements onto the text (or take elements away) so that it looks like something I can use to effectively convey the sound on the page.
In the case of the off-panel gunfire on this page, I used the most baseline font that everyone knows: Impact.
I typed out “KRAK” in Impact, then, to give it a character that more faithfully matches the look and tone of the comic, I traced by hand (albeit in Photoshop) the text, adding intentional elements (serifs, wavers, and wobbles) to make it more unique looking. I then hid the original Impact text and, for all intents and purposes, discarded it as I never used the typed-out text again. I copied that outline out a few times before filling in the original with black. With the outline copies, I turned them white and rotated and warped each one to create a cacophonous look to the original sound effect.
Compiled together, it definitely makes it hard to miss. Whether it accurately captures the sound I wanted readers to “hear” is debatable. Like anything, I could have tweaked it a bit more, but, like with the art, at some point you have to say “done.”
Discussion ¬